

- HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS GENERATOR
- HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS FULL
- HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS PRO
- HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS LICENSE
There are going to be entire gameplay sessions-up to an hour long-where you head out, get a promising lead, and watch the trail go cold.Īt the very least, no matter what, my relationship with my dog, Beagle Bailey, can always steadily improve, along with the dog’s skills and abilities.
HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS GENERATOR
If I can see them, does that mean they can see me? Am I harder to see if I’m crouching in ferns, or am I just making more noise as I crawl through the foliage? Is it okay to sprint after an animal I’ve shot, or is running an automatic fail button? I want to know if these animals have persistent routines that exist whether or not I’m on the scene, or is finding an animal just another random number generator of creatures spawning in or out depending on.what, algorithms? Yet, that’s the game, too. Of course, the realism has me gauging just how convincing this animal A.I. Getting ahead of your prey, finding yourself downwind, peeling a long sight line out of the topography, and pouncing like the apex predator you are (at least with that boomstick). But that’s part of getting good in Hunting Simulator 2. Never thought I’d be delighting in finding a long line of sight running across a field of knee-high grasses, especially after coming out of thickets of pine trees so dense I could hardly see my hand in front of my face. Or when I’m staring out at what looks like some Little House on the Prairie plains, to have my target dip under a very low, very smooth-looking ridge, only to never be seen again.

HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS FULL
I’ve never been more frustrated by a lovely tuft of ferns than when they’ve hidden my quarry that I’ve been tracking for a full 30 minutes.
HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS PRO
Out there on these long walks, I’m having to read the lie of the land with the focus of a pro golfer. I can’t speak for Texas or Colorado, but both of those other locations have some incredible views at medium range, too. Orange skies in the morning or rainy by lunchtime, yes, I’d still believe you. If you told me that the woods of Transylvania were based on photographs taken in Oregon, I would believe you.
HUNTING SIMULATOR 2 COLORADO MAP LOCATIONS LICENSE
So that’s the Holy Trinity of conditions that need to come together to pull off a hunt: 1) a license to shoot the animal you want to shoot, 2) correct caliber of bullet to shoot the animal you want to shoot, and 3) make sure your dumb dog doesn’t start barking and scaring off your target before you've had a chance to shoot it.ĭespite some slightly exotic locations, at least compared to my lack of airline travel during quarantine, a lot of the places hit home right away. All I knew was, I’d bought this fancy backpack for upwards of 750 credits, and it didn’t have the right caliber bullets rattling around in there either. Too big of a caliber? Too small? Didn’t say. Then and only then did the game warn me that I had the wrong caliber bullet in my rifle. I got down on my stomach and centered the gray wolf in my cross hairs. It was within 100, then 90, then 80 yards of me. I was 30 minutes into my hike before my hunting dog found some fresh urine from a gray wolf. Finally, I was going to shoot one of those gray wolves that seemed to be everywhere, even as I was looking for absolutely whatever else I could find. Anxious to shoot something, anything, I bought up as many licenses as I could for the Harghita County woods in Southeast Europe. The game should be training me a little better at this. Other times, the faraway landscapes through your binoculars, or the startlingly bad motion blur, or some stiff animations between you and the animals, put a bullet between the eyes of immersion. Sometimes the sun spreads its godrays through the clouds, or you're inspecting a rifle with some lovely gun stock engravings, and Hunting Simulator 2 pumps out some lovely graphical moments. I’m thrilled to be in these large, realistic maps, watching which way the wind blows, sifting through my closet for safety orange ball caps and camouflage jackets, then admiring the dead, stuffed animal heads on my wall. I’m learning that those types of ammunition are pronounced “two-seventy” and “thirty-aught-six.” I mean, saying thirty-aught-six out loud sounds like I’m helping Abraham Lincoln punch up his Gettysburg Address, four score and seven years ago. Due to a lack of in-game info, however, I’m googling up age-old debates between.

Non-hunting games never taught me much about hunting in any real sense, though. I had basically become both of those people. Some people insist that side quests are better than main quests. Other people are dying for fishing to be added to their RPG. Or if there was a game that had hunting as a side thing, I’d make it the main thing. One day I realized something I’d been doing in the video games I’d been playing: I was turning those non-hunting games into hunting games. I’m not a hunting simulator kind of guy either.
